UNDOING RUIN
PUBLICATIONS
Undoing Ruin is a comprehensive publication project set in a richly detailed dystopian sci-fi world, designed to immerse tabletop RPG players in a grim yet visually captivating universe. As the lead designer, the focus was on crafting a seamless and engaging layout that balanced aesthetics and functionality for digital and print formats. The overall look embraced a futuristic yet decayed design language, featuring distressed textures, bold typographic choices, and an intuitive structure to ensure easy navigation.
Beyond the core book, the project expanded to include additional print materials and a digital starter guide, offering new players an accessible entry point. To further enhance engagement, a dedicated website is in the works; to provide in-depth lore, gameplay mechanics, and exclusive content, broadening its reach to sci-fi enthusiasts and tabletop gamers alike. This multi-platform approach ensured that Undoing Ruin was not just a rulebook but a fully immersive experience.
DATE
May 2023 - April 2025
ROLE
Graphic Designer
DELIVERABLES
Curate typography that captured the book’s dystopian sci-fi aesthetic—striking a balance between visual appeal and readability. Designing intuitive tables and a layout that ensured both style and seamless navigation.
Undoing Ruin is a comprehensive publication project set in a richly detailed dystopian sci-fi world, designed to immerse tabletop RPG players in a grim yet visually captivating universe.
CHALLENGES
Finding the right typography that aligned with the client’s vision—blending a dystopian sci-fi feel with cyberpunk elements—while remaining highly readable.
Layout required careful adjustments to ensure the physical print version maintained its visual impact and readability while adapting the digital copy for seamless on-screen navigation.
Designing the tables involved striking a balance between visual interest and functionality, ensuring they presented essential information clearly without feeling cluttered or overwhelming.
GOALS & METRICS
The goal of Undoing Ruin guidebook was to create a visually compelling yet highly functional resource that balanced readability, aesthetics, and ease of navigation across print and digital formats:
Worked closely with the client and their team of writers, editors, designers, and playtesters to ensure every element—from typography to illustrations—enhanced the user experience without overwhelming players with dense text or complex tables.
Designed the book to be portable in any format, allowing players to access it seamlessly in both print and digital versions.
Developed an interactive starter guide to help new players ease into the tabletop game, providing examples of gameplay, character sheets, and campaign scenarios to enhance engagement and immersion.




